Today we want to introduce you magical props, which is an important part of the first-person shooter game The Immortals of Aveum.
In this publication you will see our full-cycle production work on the props based on the concept provided to us by Ascendant Studio - high poly sculpting of Sigil, retopology and bake, as well as a render with conceptual materials.
We'd like to thank Mike Fudge and Dave Bogan, as well as Mike Vallejo and Peter Arata, for the incredibly expert feedback that helped us achieve such an amazing result.
We hope you enjoy our work. Welcome to the universe of The Immortals of Aveum!
You can also follow us on many other platforms with the links below...
https://linktr.ee/swame.art/